Friday, November 20, 2009

Beginnings...

...are always tough. Do I start on the story line or the rules I want to use? And do I let the group start with special abilities from the beginning or make them work for it?

In this case I think for expediency I'll start the game at the end of the destruction when the survivors must get back on thier feet and pull together to survive. They will have to deal with all sorts of survival issues: weather, food and equipment shortages, crazed survivors...I see folk in the larger population areas fighting over resources till they are gone and turning to darker pursuits to survive like cannibalism...and possible other dark avenues.

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